Simply from the title, there are a few points you can expect from a Stories game: a lengthy story, melodramatic writing, dated visuals, and also a real-time fight system. For the most part, Stories of Berseria stays with the very same formula. The tale is lengthy and also stressed with both unexpected and also predictable story twists, the writing could turn from tender moments to cringe-worthy ones, and the real-time fight is involving yet withers near completion. Where Tales of Berseria differentiates itself from its current entries is its fully grown tale and characters.
Velvet Crowe, the lead character, is presented as a wholesome young woman caring for her more youthful sibling in a globe overrun by devils as well as a bad existence known as Malevolence. After her sibling is given up in order to subdue the wickedness worldwide, Velour is changed into a devil and locked away behind bars. The opening hrs are slow-moving, but after they come to a close, Stories of Berseria quickly spirals into a tale of vengeance. When we revisit Velour years later on, she’s no more the innocent, wholesome girl from the beginning. She is mad. What stands out concerning Velour, as opposed to previous Stories lead characters, is that she’s owned by craze and also revenge. Velvet isn’t really trying to save the world. She is attempting eliminate the man that conserved it.
The darker tone makes up for Tales of Berseria’s slow-moving opening hours. While the collection has actually never shied away from heavy styles, it’s rejuvenating to play as a character in a Stories game who’s willing to do whatever it takes in order to get what she desires. Eizen is an infamous pirate attempting to locate the captain of his ship, Rokurou is a satanic force attempting to kill his brother, as well as Magilou is an uncertain witch that’s always looking for difficulty.
As with the previous Tales video games, the finest method to get to understand these personalities is via optional acts. These are fully voiced conversations in between your celebration members that show off some of the game’s finest writing– and also some of its worst.
However, the standout character is Eleanor. Unlike the rest of the team, Eleanor is virtuous. She attempts to help people as well as do what she believes is. However after she complies with Velvet as well as her crew right into a transcendent dimension, Eleanor’s compelled to work with them in order to run away. Throughout a lot of the game, she’s at chances with the company she maintains as well as locates herself stuck in between two really various globes. This aluminum foil develops an uneasy stress, and, sometimes, adds a much-needed respite from Velour’s viciousness.
The other fifty percent of the experience comes in the form of combat.The trademark Stories real-time fights return, however not without some adjustments. Tales of Berseria gets rid of the Technical Details bar and changes it with the Soul Gauge– which is comparable in that it dictates exactly how long you could chain with each other battle and spell artes. Unlike in previous games, you can swipe hearts from your challengers by knocking them out or stunning them.
Tales of Berseria’s fight enables a lot of experimentation. The video game provides a wide variety of artes (capabilities) across all six celebration members, and also as lengthy as you have enough souls, you could chain any one of them together to create special combinations. Stories video games have constantly allowed for this sort of testing, yet linking artes hasn’t felt this liquid or interesting previously. You can unleash a break arte when you have 3 or even more souls. These drain your Heart Gauge however could have a terrible impact. As long as you time your break artes as well as carefully select your hidden artes, you can keep the energy of battle active.
Exploring and also unlocking artes with brand-new combinations is originally fascinating, yet when brand-new artes start to run out about midway via the video game, fight becomes significantly repeated and rather memorizing. Near the end, I discovered myself focusing more on avoiding adversaries rather than checking or trying various characters out new artes.
Like Tales of Zesteria and Tales of Xillia, Berseria doesn’t have an overworld. Rather, you take a trip from town to community by trekking through large, sectioned-off locations. These landscapes typically aren’t all that motivated, either. Throughout the 50-hour experience, you’ll check out grasslands, tundra, meadows, and also mountainous areas which can easily be perplexed with locations from previous Stories games. It would’ve been nice if these areas did the same with the darker motifs, but they do not. There isn’t much to do or see in these locations, either, besides combating adversaries and hunting for treasure chests. After venturing with these areas a couple of times, I located myself infatuated on the minimap whenever I needed to retrace my steps.
Dungeons contain long passages that periodically branch off, basic challenges, as well as lots of comparable opponents. Besides a palette swap, these multilevel dungeons look identical from flooring to floor. Objects and also structures are recycled from hallway to passage, making it a discomfort to navigate. The puzzles don’t call for much thought, either. You turn a switch or light a torch, and a door opens up. These challenges require minimal brainpower as well as usually had me backtracking via dungeons simply to hit a button I missed.
It does not aid that Stories of Berseria looks dated. At times, it’s identical from 2013’s Stories of Xillia. Structures do not have detail, side personalities look boring, and also, outside of battle, computer animations could be rigid. The art direction can go a long way sometimes to minimize the poor graphics, especially in some later dungeons, but do not anticipate to blown away by it.
Stories of Berseria’s weak presentation as well as boring globe layout may not delight, but they only make up a piece of an otherwise pleasurable tale. The refined combat, and also the darker tone, coupled with the threatening characters, makes for a much more engaging experience on the whole. In these ways, Stories of Berseria in fact takes the series in an interesting brand-new instructions.
Where Stories of Berseria distinguishes itself from its current entrances is its mature tale and also characters.
The opening hours are slow-moving, yet after they come to a close, Stories of Berseria swiftly spirals right into a tale of vengeance. Stories of Berseria removes the Technical Things bar and changes it with the Spirit Gauge– which is comparable in that it dictates exactly how long you could chain with each other combat and also spell artes. Like Tales of Zesteria and also Tales of Xillia, Berseria does not have an overworld. Tales of Berseria’s weak presentation and also dull world layout may not thrill, but they just account for an item of an otherwise enjoyable story.